Halo 4 may be the best one yet


Photo by unknown

Story by DJ Mack, Staff Writer

“Spartans never die; they’re just M.I.A.”
Those who have played the incredibly long, explosive series know this phrase to be true. Halo 4 takes place four years after the events of Halo 3 and as Cortana states in the game, “a lot can happen in four years.”
While the Master Chief was busy slumbering in a cryogenic freeze tank aboard the remnants of the United Nations Space Command (U.N.S.C.) ship, Forward Unto Dawn, the alien alliance known as The Covenant, has been busy rebuilding their crippled armada of starships, recruiting billions of new infantry and most importantly searching for something that has been lost for centuries, Requiem, the home of an ancient and thought dead race know as the Forerunners.
Sensing danger from an unknown source, Cortana awakens her deadly friend and once again, their journey to save mankind from an alien threat begins. This time, however, The Covenant will be the least of John 117’s (Master Chief) problems. Crash landing on Requiem, the lone Spartan discovers a sentient race of machines infused with organic matter known as Prometheans who are the agents and minions of the Forenunners.
Focused on the total annihilation of the human race, the Master Chief must stop this powerful new enemy before time runs out. Even this though is not all that Halo 4 has to offer, fans of the Halo franchise will recall that every Halo game has a plot twist to it and this latest addition is no exception. As the brilliant artificial intelligence reveals to her companion a shocking secret, “John….. I was commissioned into service eight years ago…… A.I.’s die after seven.”
Priorities shift from saving the Earth in time, to reaching it before time runs out. Fans who rave that Halo 4 is the best installation into the series will be astounded to learn that the game is an opening to three future games along the way that will end the series.
To find more information on the game, visit the official website.